Counting the frags
Esports is now a wildly popular phenomenon across the globe. In physical sports, fans can compare player stats and make predictions based on nuanced and diverse data. These statistics gives the sport transparency and an added dimension for fans to interact with. Where would the discussion around Ronaldo versus Messi be, without all the stats about trophies won, goals scored and assists made? How would Fantasy managers know which players to pick if they weren’t able to compare running yards?
So far in esports, this level of statistic collection and fan interaction has been missing. GameScorekeeper is set out to change this.
In 2015, as both esports viewership and the number of competitions rose rapidly, there was an increasing need for an overview of the myriad of tournaments as well as deeper insights into the mechanics of the esports matches taking place. This required quality data in great quantities, but – ironically – in spite of the fact that esports are purely digital, very few data sources existed.
GameScorekeeper was founded in early 2016 to bring esports data to all applications in the esports world – whether it be mobile live scores, match analysis or online betting.
GameScorekeeper specialises in capturing, analysing and delivering realtime esports data using our proprietary software and systems.
The company employs a multitude of advanced technologies including supervised machine learning computer vision to capture data from games, fast and reliably.
Finally, esports fans can discuss whether the best player in the world is Kjaerbye or Karrigan and the sport as a whole can rise to a new level of credibility.
Founded
2016
Founders
Felix Klastrup
Headquarters
Aarhus, Denmark
Business model
Data-as-a-Service